第一财经

Dimensionality and cultural heritage drive "Shanghai Summer" to reshape new momentum for offline consumption

原文:次元与文博双驱动,“上海之夏”重塑线下消费新动能

Summary of Key Findings

During the Shanghai Consumer Season, two major cultural consumption sectors—dimensional economy (anime and game merchandise) and cultural heritage and creative industries—shone brightly. The dimensional economy shifted from short-term pop-up events to long-term operations by combining traditional Chinese styles with trendy elements, significantly boosting sales in commercial districts. The cultural heritage and creative industries expanded beyond museums by opening themed stores within these districts, turning cultural content into profitable businesses. Both sectors have moved away from the reliance on traditional retail strategies such as discount promotions and have attracted customers through engaging content and experiences, providing replicable models for physical commerce to transition from competing for traffic to generating revenue.

Detailed Analysis

1. Dimensional Economy: From a Short-Term Trend to a Sustainable Business

“Gu Zi” refers to merchandise related to anime and game IPs. Previously, such events were usually short-lived pop-ups (lasting only a few days), but now Pudong has transformed them into permanent formats.

  • Scale Expansion: The second Gu Zi Carnival featured a main venue at Zhengda Plaza, with satellite venues in multiple commercial districts, creating a comprehensive network. The event also included partnerships with IP merchandise stores and themed restaurants that will remain in the areas long-term,不再是 one-time initiatives.
  • Targeted Attraction: Different visitor groups were catered to with specialized experience areas: collectors could purchase limited-edition items or trade in unused goods; fans of anime and games enjoyed autograph sessions and performances; families with children had themed areas dedicated to popular characters like “Wang Wang Team” and SpongeBob; photography enthusiasts found spots to capture trendy Chinese-style images.
  • Performance Metrics: Last year’s event increased mall sales by 23%. This year, not only was there more traffic and sales, but it also attracted young people from the Yangtze River Delta and beyond. After the event, they visited local restaurants and made purchases, boosting the entire district’s economy.

2. Cultural Heritage and Creative Industries: Bringing Culture Out of Museums

The Shanghai Museum’s “World Tree at the Summit” exhibition didn’t limit cultural products to sales inside the museum; instead, it opened outdoor themed stores on Nanjing East Road and Huaihai Middle Road, extending cultural consumption beyond the museum walls.

  • Huaihai Road Store: Popular among both locals and tourists, the 600-square-meter store offered 3,000 cultural products (twice as many as last year’s Egypt-themed exhibition) at more affordable prices. One in five visitors made a purchase (20% conversion rate), with an average spend of 200 yuan (double the previous year). There was also a secondary market for bulk purchases, indicating a thriving cultural product trade.
  • Nanjing East Road Store: Popular with both tourists and foreigners, the store saw tripled weekend foot traffic, with merchandise like parrots and jaguars selling out quickly. Foreigners accounted for 10% of visitors; they were more interested in VR experiences and AI glasses, demonstrating that “culture + technology” can attract foreign consumers.
  • Diverse Business Formats: The store offered a range of products including beaded crafts, American-themed restaurants, and tropical plant displays, combining artifacts, food, and plants to create an immersive shopping experience.

3. Success Without Discounting: Replacing Price Competitiveness with Engaging Content

Traditional retail relies on discounts to attract customers, but these sectors adopted different approaches:

  • Dimensional Economy: They used IP content (such as limited-edition merchandise from “Arknights” and “The Tomb Raider”) and autograph sessions to attract young visitors, appealing to their interests rather than price.
  • Cultural Heritage and Creative Industries: Immersive experiences (like plant displays and VR at the Huaihai Road store) encouraged customers to pay for the “experience” rather than just discounts. This approach to monetizing content is more sustainable and retains customer loyalty.

4. Driving整个 District’s Economy: One Event, Multiple Benefits

These sectors didn’t operate in isolation but stimulated related businesses within the district:

  • Dimensional Carnival: After visiting the main venue, young visitors went to nearby restaurants and shops, creating a chain of consumption that activated the entire district.
  • Cultural Heritage Themed Stores: The Huaihai Road store combined cultural products with crafts and restaurants, while the Nanjing East Road store boosted the local shopping street’s economy through tourist traffic.

5. Technology Enhancements: AI and VR Adding to the Appeal

Technological advancements made these sectors more attractive:

  • Dimensional Economy: AI was used to create promotional videos, and an AI mascot named “Dong Dong” was designed for long-term use, adding a sense of novelty and technology.
  • Cultural Heritage and Creative Industries: VR experiences and AI glasses at the Nanjing East Road store attracted both foreign and young visitors, indicating potential for international market expansion.

Conclusion

The success of the dimensional economy and cultural heritage and creative industries lies in their focus on “cultural content and immersive experiences” rather than discount promotions. This approach not only attracts younger consumers but also drives overall district activity, offering a new growth strategy for traditional retail. Instead of competing on price, it’s better to compete on the quality and relevance of the experience provided.